Large teams, monthly releases

The cargo freighter

You're here if your mobile team has 50 or more engineers and ships about once a month.

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In short
  • Nobody here can see the release in one place, so every engineering manager reports it by hand
  • Every release waits on a crowd
  • Most releases miss their date
  • Two thirds of EMs here would build their own release tooling, and none would buy first
Where this segment sits

How large mobile teams on monthly releases compare with all teams

Engineers here lose less time than the all-teams figure (25% lose six or more hours per release, against 37%), while no EM can see release status in one place and 70% say most releases miss the date, double the rate across all teams.

Large teams, monthlyAll teamsRange across the six segments

100% of EMs spend three or more hours per cycle on status updates

All teams: 96%

100% of EMs can't see release status in one place

All teams: 87%

50% of EMs say 31 or more people are required to act on each release

All teams: 26%

70% of EMs say most of their releases miss the planned date

All teams: 34%

25% of engineers lose six or more hours per release to low-value work

All teams: 37%

71% of engineers see an incident that delays features or forces a hotfix at least once every three to five releases

All teams: 87%

Engineering manager figures here come from a small group of respondents, so read them as directional rather than precise. How the figures are counted.

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