Nearly every EM spends three or more hours a cycle on status updates.
97% of EMs spend three or more hours per cycle updating others on the release.
You're here if your mobile team has 10 to 49 engineers and ships about once a month.
Small monthly teams put fewer people on each release (61% of EMs say 21 or more act, against 77% across all teams) and miss dates less often. But 93% of EMs can't see release status in one place, and 93% of engineers see an incident that delays features or forces a hotfix at least once every three to five releases.
97% of EMs spend three or more hours per cycle on status updates
93% of EMs can't see release status in one place
61% of EMs say 21 or more people are required to act on each release
27% of EMs say most of their releases miss the planned date
33% of engineers lose six or more hours per release to low-value work
93% of engineers see an incident that delays features or forces a hotfix at least once every three to five releases
Twelve releases a year still carry the full status load, with 97% of EMs spending three or more hours a cycle on updates. Inside each cycle, 41% of engineers lose 40% or more of the release to non-productive work. Incidents come every three to five releases for 89% of engineers, which on a monthly cadence means two to four a year.
97% of EMs spend three or more hours per cycle updating others on the release.
85% of engineers spend at least 20% of each release on non-productive work, and 41% spend 40% or more.
89% of engineers say one in every three to five releases causes an incident that delays features or forces a hotfix. 59% believe a centralized process would have prevented most of them.
EMs point first at tooling and CI reliability (73%) and codebase technical debt (51%); engineers point first at hotfixes and critical bugs under pressure (52%) and manual steps (38%).
27% of EMs across the segment say most releases miss the date, and 55% of those with 31 or more people on a release do. The work rests on senior engineers in two thirds of teams, only 3% have a dedicated release team, and no EM is very confident any engineer could run a release end to end. With twelve releases a year, there are few chances for anyone else to learn.
61% of EMs say 21 or more people are required to act before a release ships.
Among EMs with 31 or more people on a release, 55% say most releases miss the date, double the 27% across the segment.
With 31 or more people on a release, 55% of EMs say busywork takes up half or more of engineer time, against 34% across the segment.
Only 7% of EMs can see release status in one place. 49% check multiple tools to piece it together.
59% of EMs call the issue tracker their primary source of truth for release status. 8% use a release-specific tool, and 8% have no single source.
54% of engineers use a project management tool to run releases, 53% use chat and 51% use CI/CD with tracking.
44% of teams own five or more apps, each with its own release.
54% of teams require an approval or validation gate on AI-touched code before it ships.
22% of EMs say a new engineer needs five or more months to run a release confidently, and none is very confident any engineer could run one end to end.
Releases fall to senior engineers in 68% of teams and to the EM in 24%. Only 3% have a dedicated release or platform team.
Quality risk leads what EMs watch on each release (85%), and codebase maintainability and testing maturity lead their risks for the next 12 to 18 months. Leadership notices slipping timelines as often as quality problems, at 34% each.
“We've automated our releases.”
Automation hasn't changed the hours or the incidents here. Engineers with moderate or significant release automation (79%) lose six or more hours per release at the same rate as those with little (32% against 33%), and see incidents at least once every three to five releases at the same rate (94% against 90%).
“We've invested in testing.”
Every EM in this segment rates their investment in automated testing and QA as moderate or high. 58% still call the release process a significant or top frustration, and 59% name testing maturity a top three risk anyway.
“We'd rather fix the process ourselves.”
Of the EMs who answered which option they would try first to improve their release process, 81% would improve their internal release process before buying or building any tooling.
“We keep track in Jira and Slack.”
77% of engineers say their team has no tool that centralizes release coordination. What they use instead is the project management tool (54%), chat (53%) and CI tracking (51%), none of them built for running a release. 40% say their team would benefit from centralizing it.
95% of EMs are likely to invest in improving their release process or tooling in the next year, and 97% expect it to accelerate the roadmap.
EMs name engineering capacity (46%) as what most limits delivery; only 5% name release overhead. That capacity is where release busywork lands: 41% of engineers lose 40% or more of each release to it.
Of the EMs who answered which option they would try first to improve their release process, 81% would try to improve their internal release process (standardize, document, clarify ownership) before buying or building any tooling.
98% say their release cadence is about right.
Releases here mostly land on time, and fewer people act on each one than the all-teams figure. However, the release runs through a ticket tracker and a few senior engineers, and with twelve releases a year few others ever learn it. 97% of EMs spend three or more hours a cycle on updates, only 7% can see status in one place, and no EM is very confident any engineer could run a release end to end. Teams have tried to throw automation at this, and it hasn't solved the coordination. AI-written code will add review work on top, and 54% of teams already gate it before it ships. 81% of EMs would start with process changes. To work, those changes would have to give everyone one place to see the release and spread the know-how beyond the few people who run it now. We'd go further. 98% of EMs call monthly the right cadence, but that is the pace a hand-run release can sustain. Once the coordination stops depending on a few people, shipping every two weeks becomes realistic, and users get fixes and features twice as often.
A 30-minute walkthrough for small teams on monthly releases: status in one place, release pilots and rollouts.
All six segments in one report, ready to pass along to your team.